MARKET INSIGHTS
Global 3D models market size was valued at USD 1.59 billion in 2024 and is projected to grow from USD 1.74 billion in 2025 to USD 2.95 billion by 2032, exhibiting a CAGR of 9.5% during the forecast period.
3D models are digital representations of three-dimensional objects created using specialized software. These mathematical constructs serve as foundational assets across multiple industries, enabling visualization, simulation, and interactive experiences. The market offers diverse model types including 3ds Max, Maya, Blender, and FBX formats - each catering to specific workflow requirements in gaming, architecture, film production, and e-commerce applications.
The market growth is primarily driven by escalating demand for immersive technologies like VR/AR and the expanding metaverse ecosystem. However, North America currently dominates with 37% market share due to concentrated tech innovation hubs, while Asia-Pacific shows the fastest growth trajectory at 12% CAGR through 2030. Recent developments include Epic Games' acquisition of Sketchfab in 2021, consolidating position in the 3D content marketplace segment valued at USD 420 million annually.
MARKET DYNAMICS
MARKET DRIVERS
Proliferation of AR/VR and Gaming Industries Accelerates 3D Model Demand
The exponential growth of augmented reality, virtual reality, and gaming sectors is significantly driving the 3D models market. The global VR/AR market is projected to exceed $200 billion by 2032, creating massive demand for high-quality 3D assets. Game developers require thousands of detailed models for environments, characters, and props, with major studios investing heavily in proprietary model libraries. Meanwhile, enterprise applications in training simulations, virtual showrooms, and architectural visualizations are further expanding the addressable market. Leading platforms like Unity and Unreal Engine have created thriving marketplaces where developers can access millions of pre-built 3D assets, streamlining content creation pipelines and reducing time-to-market for immersive experiences.
E-commerce Transformation Through 3D Product Visualization
The retail sector's digital transformation is creating unprecedented opportunities for 3D model providers. Over 45% of e-commerce platforms now integrate 3D product visualization, allowing customers to examine items from all angles in high fidelity. This trend is particularly impactful in furniture, fashion, and automotive industries where spatial understanding significantly influences purchase decisions. Major retailers report conversion rate increases of up to 40% when implementing 3D product displays compared to traditional 2D images. The growth of virtual try-on technologies and configurable product viewers further amplifies demand for photorealistic 3D assets that can be dynamically rendered in real-time across various platforms and devices.
MARKET RESTRAINTS
High Development Costs and Technical Complexity Limit Market Expansion
Creating professional-grade 3D models requires substantial investments in specialized software, hardware, and skilled labor. Top-tier modeling packages like Maya and 3ds Max command annual license fees often exceeding $2,000 per seat, while powerful workstations needed for complex rendering can cost upwards of $5,000. The technical complexity of creating optimized models for different platforms (mobile, desktop, VR) adds further barriers to entry. Many small and medium businesses find these upfront costs prohibitive, particularly when needing large quantities of custom assets. While marketplace solutions help mitigate these challenges, truly bespoke modeling remains resource-intensive, restricting broader market adoption.
Intellectual Property Concerns Deter Commercial Utilization
The 3D models market faces significant challenges regarding intellectual property rights and usage licensing. Many commercial-grade models incorporate proprietary technologies or copyrighted designs, creating complex legal landscapes for buyers and sellers. Recent surveys indicate nearly 30% of 3D asset users have encountered licensing conflicts when deploying purchased models in commercial projects. These concerns are particularly acute in industries like automotive and consumer products where design patents strictly regulate replication. The lack of standardized licensing frameworks across marketplaces further compounds these issues, requiring businesses to navigate varied terms of use that can unexpectedly restrict application scenarios or require additional fees.
MARKET CHALLENGES
Rapid Technological Evolution Creates Asset Obsolescence Risks
The 3D modeling market faces persistent challenges from accelerating technology shifts. As rendering engines and display technologies advance, older model formats and optimization techniques quickly become outdated. For example, the transition from traditional polygonal modeling to photogrammetry and real-time ray tracing has necessitated complete pipeline overhauls across the industry. Market participants must constantly update their skills and asset libraries to remain competitive, incurring substantial retraining and conversion costs. Additionally, the fragmentation of industry standards across gaming engines, CAD platforms, and visualization tools creates interoperability hurdles that can unexpectedly devalue existing model inventories when new versions or competitors emerge.
Other Challenges
Quality Consistency Across Marketplaces
Quality assurance remains a persistent challenge in decentralized 3D model marketplaces. Many platforms struggle with inconsistent asset quality, with user reviews frequently citing mismatched expectations regarding polygon counts, texture resolutions, and rigging quality. This variability forces buyers to invest significant time in vetting purchases or modifying acquired assets, undermining the efficiency benefits that marketplace models promise.
AI Disruption Concerns
The rapid advancement of AI-powered 3D generation tools is creating uncertainty about traditional modeling workflows. While these technologies promise to democratize 3D content creation, they simultaneously threaten to commoditize certain classes of models and disrupt established revenue streams for professional modelers who specialize in standardized asset types.
MARKET OPPORTUNITIES
Metaverse Development Spurs Next-Generation 3D Content Demand
The emergence of metaverse platforms represents a transformative opportunity for the 3D models market. Industry leaders are investing billions to build immersive virtual worlds requiring vast quantities of interoperable 3D assets. These environments demand models that can fluidly transition between gaming, social, and commerce applications while maintaining consistency across platforms. Early movers developing specialized metaverse-ready assets - particularly those optimized for real-time rendering and physics simulations - stand to capture significant market share. The requirement for persistent digital twins of real-world objects and spaces further expands the addressable market beyond traditional entertainment sectors into manufacturing, urban planning, and education.
Cloud-Based 3D Modeling Tools Democratize Professional Content Creation
The shift toward cloud-native 3D modeling platforms is removing traditional barriers to professional-grade content production. New subscription-based services offer photorealistic rendering capabilities and collaborative tools previously only accessible to large studios, with pricing models that scale to individual creators and small businesses. These platforms are fostering vibrant creator economies where modelers can monetize their work through marketplace integrations and usage-based royalties. Simultaneously, they're dramatically reducing the hardware requirements for high-quality 3D production, potentially expanding the global creator base and driving more diverse content offerings across industry verticals.
Segment Analysis:
By Type
3ds Max and Maya Models Dominate Due to Industry Standard Adoption in Media & Entertainment
The 3D models market is segmented based on software format into:
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3ds Max Models
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Maya Models
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Blender Models
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FBX Models
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Cinema 4D Models
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Others
By Application
Game Development Leads Market Demand Fueled by Growing AR/VR and Metaverse Applications
The market is segmented by primary application areas:
By End User
Entertainment Studios Show Highest Adoption Due to Increasing Digital Content Production
The market is segmented by key end-user industries:
COMPETITIVE LANDSCAPE
Key Players in the 3D Models Market
Market Leaders Leverage Technology and Partnerships to Maintain Dominance
The global 3D models market features a dynamic competitive environment dominated by established digital content platforms and emerging specialized players. TurboSquid (Shutterstock) maintains market leadership with an extensive library of over 1 million 3D assets, benefiting from its acquisition by Shutterstock in 2021 which expanded its distribution network. The company holds approximately 22% market share, driven by strong demand from advertising and architectural visualization sectors.
Close competitors Unity Asset Store and Unreal Engine Marketplace (both owned by Epic Games) are gaining ground through their integration with popular game engines. These platforms account for nearly 30% combined market share, particularly strong in real-time 3D content for gaming and virtual production. Their growth reflects the increasing convergence between 3D asset creation and real-time rendering technologies.
The market also sees significant activity from companies focusing on niche segments. Sketchfab, acquired by Epic Games in 2021, specializes in web-based 3D model viewing and VR applications, while Envato serves creative professionals with affordable subscription-based model packages. These players are expanding through strategic acquisitions and platform integrations that enhance user workflows.
Emerging AI-powered solutions are reshaping competition, with players like Quixel (acquired by Epic Games) leveraging photogrammetry and machine learning to create high-fidelity 3D assets. Meanwhile, open-source platforms such as Blender Market cater to independent creators, demonstrating how market segmentation continues to evolve across professional and enthusiast user bases.
List of Prominent 3D Model Marketplace Providers
TurboSquid (Shutterstock) (U.S.)
Unity Asset Store (U.S.)
Sketchfab (Epic Games) (U.S.)
Unreal Marketplace (Epic Games) (U.S.)
Envato Elements (Australia)
CGTrader (Lithuania)
Creative Market (U.S.)
Quixel (Epic Games) (Sweden)
Blender Market (U.S.)
ArtStation Marketplace (Epic Games) (Canada)
3D MODELS MARKET TRENDS
Metaverse and Real-Time 3D Visualization Drive Market Expansion
The global 3D models market, valued at $1.59 billion in 2024, is experiencing accelerated growth due to the surging demand for immersive digital environments. The rapid development of the metaverse has particularly fueled demand for high-quality 3D assets, with enterprises investing heavily in virtual spaces for commerce, social interaction, and entertainment. Across industries, real-time 3D visualization is becoming crucial for product prototyping, architectural walkthroughs, and virtual showrooms. Game engines like Unreal Engine and Unity now incorporate advanced photorealistic rendering capabilities, further enhancing the value proposition of 3D models in enterprise applications. The market's projected growth to $2.95 billion by 2032 at a 9.5% CAGR reflects this expanding ecosystem of digital twins and virtual experiences.
Other Trends
AI-Powered 3D Model Generation
Artificial intelligence is revolutionizing 3D model creation through procedural generation tools and automated topology optimization. Neural networks can now convert 2D images into 3D meshes with 60-75% accuracy, significantly reducing modeling time for basic assets. Meanwhile, AI-enhanced text-to-3D generators allow creators to produce draft models through natural language prompts. While human artists remain essential for high-end production, these tools are democratizing 3D content creation for small businesses and indie developers. The integration of machine learning in UV unwrapping and texture baking workflows has improved efficiency by 30-40% across major 3D software platforms.
Cloud-Based 3D Marketplaces and Collaboration
Online platforms for 3D asset distribution are experiencing 20-25% annual growth, with leading marketplaces like TurboSquid and Sketchfab hosting millions of models. These platforms now incorporate cloud-based collaboration features, enabling teams to simultaneously work on assets across geographic locations. The shift toward subscription-based 3D content has changed monetization strategies, with some libraries offering over 500,000 downloadable assets through monthly memberships. Emerging blockchain applications also promise to improve asset tracking and royalty distribution for 3D creators. While North America currently dominates with 37% market share, Asia-Pacific regions are showing accelerated adoption of these platforms due to expanding game development and architectural visualization sectors.
Regional Analysis: 3D Models Market
North America
North America dominates the global 3D models market, accounting for 37% of worldwide revenue share. The region's leadership stems from its advanced technological infrastructure, high adoption of gaming and entertainment industries, and strong presence of market leaders like TurboSquid (Shutterstock) and Unity Technologies. The U.S. drives most demand, particularly in sectors like film production, architecture visualization, and automotive design. Rising investments in metaverse development by tech giants and growing application of 3D assets in e-commerce product visualization further accelerate market growth. Canada shows increasing adoption in urban planning and gaming studios, supported by government grants for creative tech ventures.
Europe
Europe holds the second-largest market share at 31%, led by Germany, France and the UK. The region benefits from robust architectural visualization requirements, stringent BIM (Building Information Modeling) regulations, and flourishing automotive design industries. The EU's focus on digital twinning for smart cities and manufacturing has expanded 3D model applications beyond traditional entertainment sectors. Scandinavia shows particular strength in game development, while Southern European markets are witnessing growth in 3D printing applications. Challenges include fragmented regulatory frameworks across countries and higher costs associated with premium 3D content creation tools.
Asia-Pacific
As the fastest-growing region, Asia-Pacific is projected to significantly outpace global CAGR, with China contributing 14% of total market share. The region thrives on massive game development studios, expanding animation industries, and government-backed digital transformation initiatives. India emerges as a key market with booming VFX outsourcing and increasing architectural visualization needs. Japan and South Korea lead in industrial 3D modeling for automotive and electronics sectors. While cost-sensitive markets initially favored low-quality models, there's growing demand for high-fidelity assets as regional producers move up the value chain. Southeast Asian nations showcase potential in e-commerce 3D visualization as online retail expands.
South America
The market shows promising growth driven by expanding gaming communities and advertising sectors in Brazil and Argentina. Local 3D model marketplaces are emerging to serve regional architectural visualization needs and growing animation studios. Challenges include limited high-end computing infrastructure in some areas and economic instability affecting creative industry investments. Nonetheless, increasing smartphone penetration and mobile gaming adoption positively influence demand for lightweight 3D assets. The region also exhibits potential in heritage preservation through 3D scanning of cultural artifacts and monuments.
Middle East & Africa
This emerging market demonstrates growth in architectural visualization for megaprojects in UAE and Saudi Arabia, and in oil & gas sector simulations. South Africa shows increasing activity in game development and film production. While the market remains cost-conscious, high-value projects in Gulf countries drive demand for premium 3D assets. Infrastructure limitations and talent shortages in specialized 3D fields currently constrain faster growth. However, government initiatives for digital transformation and smart city projects are expected to boost long-term adoption across the region.
Report Scope
This market research report offers a holistic overview of global and regional markets for the forecast period 2025–2032. It presents accurate and actionable insights based on a blend of primary and secondary research.
Key Coverage Areas:
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✅ Market Overview
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✅ Segmentation Analysis
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By product type or category
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By application or usage area
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By end-user industry
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By distribution channel (if applicable)
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✅ Regional Insights
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North America, Europe, Asia-Pacific, Latin America, Middle East & Africa
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Country-level data for key markets
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✅ Competitive Landscape
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Company profiles and market share analysis
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Key strategies: M&A, partnerships, expansions
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Product portfolio and pricing strategies
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✅ Technology & Innovation
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Emerging technologies and R&D trends
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Automation, digitalization, sustainability initiatives
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Impact of AI, IoT, or other disruptors (where applicable)
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✅ Market Dynamics
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Key drivers supporting market growth
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Restraints and potential risk factors
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Supply chain trends and challenges
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✅ Opportunities & Recommendations
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✅ Stakeholder Insights
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Target audience includes manufacturers, suppliers, distributors, investors, regulators, and policymakers
FREQUENTLY ASKED QUESTIONS:
What is the current market size of Global 3D Models Market?
-> The global 3D models market was valued at USD 1,587 million in 2024 and is projected to reach USD 2,950 million by 2032.
Which key companies operate in Global 3D Models Market?
-> Key players include TurboSquid (Shutterstock), Unity Asset Store, Sketchfab (Epic Games), Unreal Engine Marketplace (Epic Games), and Envato, among others. The top five players hold a combined market share of approximately 62%.
What are the key growth drivers?
-> Key growth drivers include increasing demand for VR/AR applications, gaming industry expansion, rising adoption in architecture and e-commerce, and the development of metaverse platforms.
Which region dominates the market?
-> North America is the largest market with a 37% share, followed by Europe (31%) and China (14%).
What are the emerging trends?
-> Emerging trends include AI-powered 3D model generation, real-time 3D content creation, expansion of online marketplaces, and increased use in virtual prototyping.
TABLE OF CONTENTS
1 Introduction to Research & Analysis Reports
1.1 3D Models Market Definition
1.2 Market Segments
1.2.1 Segment by Type
1.2.2 Segment by Application
1.3 Global 3D Models Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global 3D Models Overall Market Size
2.1 Global 3D Models Market Size: 2024 VS 2032
2.2 Global 3D Models Market Size, Prospects & Forecasts: 2020-2032
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top 3D Models Players in Global Market
3.2 Top Global 3D Models Companies Ranked by Revenue
3.3 Global 3D Models Revenue by Companies
3.4 Top 3 and Top 5 3D Models Companies in Global Market, by Revenue in 2024
3.5 Global Companies 3D Models Product Type
3.6 Tier 1, Tier 2, and Tier 3 3D Models Players in Global Market
3.6.1 List of Global Tier 1 3D Models Companies
3.6.2 List of Global Tier 2 and Tier 3 3D Models Companies
4 Sights by Product
4.1 Overview
4.1.1 Segmentation by Type - Global 3D Models Market Size Markets, 2024 & 2032
4.1.2 3ds Max Models
4.1.3 Maya Models
4.1.4 Cinema 4D Models
4.1.5 Blender Models
4.1.6 Obj Models
4.1.7 FBX Models
4.1.8 Others
4.2 Segmentation by Type - Global 3D Models Revenue & Forecasts
4.2.1 Segmentation by Type - Global 3D Models Revenue, 2020-2025
4.2.2 Segmentation by Type - Global 3D Models Revenue, 2026-2032
4.2.3 Segmentation by Type - Global 3D Models Revenue Market Share, 2020-2032
5 Sights by Application
5.1 Overview
5.1.1 Segmentation by Application - Global 3D Models Market Size, 2024 & 2032
5.1.2 Film and Television
5.1.3 Animation
5.1.4 Retail
5.1.5 Game
5.1.6 Advertising
5.1.7 Architecture
5.1.8 Others
5.2 Segmentation by Application - Global 3D Models Revenue & Forecasts
5.2.1 Segmentation by Application - Global 3D Models Revenue, 2020-2025
5.2.2 Segmentation by Application - Global 3D Models Revenue, 2026-2032
5.2.3 Segmentation by Application - Global 3D Models Revenue Market Share, 2020-2032
6 Sights by Region
6.1 By Region - Global 3D Models Market Size, 2024 & 2032
6.2 By Region - Global 3D Models Revenue & Forecasts
6.2.1 By Region - Global 3D Models Revenue, 2020-2025
6.2.2 By Region - Global 3D Models Revenue, 2026-2032
6.2.3 By Region - Global 3D Models Revenue Market Share, 2020-2032
6.3 North America
6.3.1 By Country - North America 3D Models Revenue, 2020-2032
6.3.2 United States 3D Models Market Size, 2020-2032
6.3.3 Canada 3D Models Market Size, 2020-2032
6.3.4 Mexico 3D Models Market Size, 2020-2032
6.4 Europe
6.4.1 By Country - Europe 3D Models Revenue, 2020-2032
6.4.2 Germany 3D Models Market Size, 2020-2032
6.4.3 France 3D Models Market Size, 2020-2032
6.4.4 U.K. 3D Models Market Size, 2020-2032
6.4.5 Italy 3D Models Market Size, 2020-2032
6.4.6 Russia 3D Models Market Size, 2020-2032
6.4.7 Nordic Countries 3D Models Market Size, 2020-2032
6.4.8 Benelux 3D Models Market Size, 2020-2032
6.5 Asia
6.5.1 By Region - Asia 3D Models Revenue, 2020-2032
6.5.2 China 3D Models Market Size, 2020-2032
6.5.3 Japan 3D Models Market Size, 2020-2032
6.5.4 South Korea 3D Models Market Size, 2020-2032
6.5.5 Southeast Asia 3D Models Market Size, 2020-2032
6.5.6 India 3D Models Market Size, 2020-2032
6.6 South America
6.6.1 By Country - South America 3D Models Revenue, 2020-2032
6.6.2 Brazil 3D Models Market Size, 2020-2032
6.6.3 Argentina 3D Models Market Size, 2020-2032
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa 3D Models Revenue, 2020-2032
6.7.2 Turkey 3D Models Market Size, 2020-2032
6.7.3 Israel 3D Models Market Size, 2020-2032
6.7.4 Saudi Arabia 3D Models Market Size, 2020-2032
6.7.5 UAE 3D Models Market Size, 2020-2032
7 Companies Profiles
7.1 TurboSquid (Shutterstock)
7.1.1 TurboSquid (Shutterstock) Corporate Summary
7.1.2 TurboSquid (Shutterstock) Business Overview
7.1.3 TurboSquid (Shutterstock) 3D Models Major Product Offerings
7.1.4 TurboSquid (Shutterstock) 3D Models Revenue in Global Market (2020-2025)
7.1.5 TurboSquid (Shutterstock) Key News & Latest Developments
7.2 Unity Asset Store
7.2.1 Unity Asset Store Corporate Summary
7.2.2 Unity Asset Store Business Overview
7.2.3 Unity Asset Store 3D Models Major Product Offerings
7.2.4 Unity Asset Store 3D Models Revenue in Global Market (2020-2025)
7.2.5 Unity Asset Store Key News & Latest Developments
7.3 Adobe Stock
7.3.1 Adobe Stock Corporate Summary
7.3.2 Adobe Stock Business Overview
7.3.3 Adobe Stock 3D Models Major Product Offerings
7.3.4 Adobe Stock 3D Models Revenue in Global Market (2020-2025)
7.3.5 Adobe Stock Key News & Latest Developments
7.4 Sketchfab (Epic Games)
7.4.1 Sketchfab (Epic Games) Corporate Summary
7.4.2 Sketchfab (Epic Games) Business Overview
7.4.3 Sketchfab (Epic Games) 3D Models Major Product Offerings
7.4.4 Sketchfab (Epic Games) 3D Models Revenue in Global Market (2020-2025)
7.4.5 Sketchfab (Epic Games) Key News & Latest Developments
7.5 Unreal Marketplace (Epic Games)
7.5.1 Unreal Marketplace (Epic Games) Corporate Summary
7.5.2 Unreal Marketplace (Epic Games) Business Overview
7.5.3 Unreal Marketplace (Epic Games) 3D Models Major Product Offerings
7.5.4 Unreal Marketplace (Epic Games) 3D Models Revenue in Global Market (2020-2025)
7.5.5 Unreal Marketplace (Epic Games) Key News & Latest Developments
7.6 Envato
7.6.1 Envato Corporate Summary
7.6.2 Envato Business Overview
7.6.3 Envato 3D Models Major Product Offerings
7.6.4 Envato 3D Models Revenue in Global Market (2020-2025)
7.6.5 Envato Key News & Latest Developments
7.7 CGTrader
7.7.1 CGTrader Corporate Summary
7.7.2 CGTrader Business Overview
7.7.3 CGTrader 3D Models Major Product Offerings
7.7.4 CGTrader 3D Models Revenue in Global Market (2020-2025)
7.7.5 CGTrader Key News & Latest Developments
7.8 Creative Market
7.8.1 Creative Market Corporate Summary
7.8.2 Creative Market Business Overview
7.8.3 Creative Market 3D Models Major Product Offerings
7.8.4 Creative Market 3D Models Revenue in Global Market (2020-2025)
7.8.5 Creative Market Key News & Latest Developments
7.9 Crytek
7.9.1 Crytek Corporate Summary
7.9.2 Crytek Business Overview
7.9.3 Crytek 3D Models Major Product Offerings
7.9.4 Crytek 3D Models Revenue in Global Market (2020-2025)
7.9.5 Crytek Key News & Latest Developments
7.10 Mixamo (Adobe)
7.10.1 Mixamo (Adobe) Corporate Summary
7.10.2 Mixamo (Adobe) Business Overview
7.10.3 Mixamo (Adobe) 3D Models Major Product Offerings
7.10.4 Mixamo (Adobe) 3D Models Revenue in Global Market (2020-2025)
7.10.5 Mixamo (Adobe) Key News & Latest Developments
7.11 Quixel (Epic Games)
7.11.1 Quixel (Epic Games) Corporate Summary
7.11.2 Quixel (Epic Games) Business Overview
7.11.3 Quixel (Epic Games) 3D Models Major Product Offerings
7.11.4 Quixel (Epic Games) 3D Models Revenue in Global Market (2020-2025)
7.11.5 Quixel (Epic Games) Key News & Latest Developments
7.12 Gumroad
7.12.1 Gumroad Corporate Summary
7.12.2 Gumroad Business Overview
7.12.3 Gumroad 3D Models Major Product Offerings
7.12.4 Gumroad 3D Models Revenue in Global Market (2020-2025)
7.12.5 Gumroad Key News & Latest Developments
7.13 Hun3D
7.13.1 Hun3D Corporate Summary
7.13.2 Hun3D Business Overview
7.13.3 Hun3D 3D Models Major Product Offerings
7.13.4 Hun3D 3D Models Revenue in Global Market (2020-2025)
7.13.5 Hun3D Key News & Latest Developments
7.14 CGAxis
7.14.1 CGAxis Corporate Summary
7.14.2 CGAxis Business Overview
7.14.3 CGAxis 3D Models Major Product Offerings
7.14.4 CGAxis 3D Models Revenue in Global Market (2020-2025)
7.14.5 CGAxis Key News & Latest Developments
7.15 Sheyi
7.15.1 Sheyi Corporate Summary
7.15.2 Sheyi Business Overview
7.15.3 Sheyi 3D Models Major Product Offerings
7.15.4 Sheyi 3D Models Revenue in Global Market (2020-2025)
7.15.5 Sheyi Key News & Latest Developments
7.16 3D66
7.16.1 3D66 Corporate Summary
7.16.2 3D66 Business Overview
7.16.3 3D66 3D Models Major Product Offerings
7.16.4 3D66 3D Models Revenue in Global Market (2020-2025)
7.16.5 3D66 Key News & Latest Developments
7.17 Cubebrush
7.17.1 Cubebrush Corporate Summary
7.17.2 Cubebrush Business Overview
7.17.3 Cubebrush 3D Models Major Product Offerings
7.17.4 Cubebrush 3D Models Revenue in Global Market (2020-2025)
7.17.5 Cubebrush Key News & Latest Developments
7.18 Blender Market
7.18.1 Blender Market Corporate Summary
7.18.2 Blender Market Business Overview
7.18.3 Blender Market 3D Models Major Product Offerings
7.18.4 Blender Market 3D Models Revenue in Global Market (2020-2025)
7.18.5 Blender Market Key News & Latest Developments
7.19 OUMOO
7.19.1 OUMOO Corporate Summary
7.19.2 OUMOO Business Overview
7.19.3 OUMOO 3D Models Major Product Offerings
7.19.4 OUMOO 3D Models Revenue in Global Market (2020-2025)
7.19.5 OUMOO Key News & Latest Developments
7.20 CGModel
7.20.1 CGModel Corporate Summary
7.20.2 CGModel Business Overview
7.20.3 CGModel 3D Models Major Product Offerings
7.20.4 CGModel 3D Models Revenue in Global Market (2020-2025)
7.20.5 CGModel Key News & Latest Developments
7.21 Fippednormals
7.21.1 Fippednormals Corporate Summary
7.21.2 Fippednormals Business Overview
7.21.3 Fippednormals 3D Models Major Product Offerings
7.21.4 Fippednormals 3D Models Revenue in Global Market (2020-2025)
7.21.5 Fippednormals Key News & Latest Developments
7.22 3DXia
7.22.1 3DXia Corporate Summary
7.22.2 3DXia Business Overview
7.22.3 3DXia 3D Models Major Product Offerings
7.22.4 3DXia 3D Models Revenue in Global Market (2020-2025)
7.22.5 3DXia Key News & Latest Developments
7.23 ArtStation (Epic Games)
7.23.1 ArtStation (Epic Games) Corporate Summary
7.23.2 ArtStation (Epic Games) Business Overview
7.23.3 ArtStation (Epic Games) 3D Models Major Product Offerings
7.23.4 ArtStation (Epic Games) 3D Models Revenue in Global Market (2020-2025)
7.23.5 ArtStation (Epic Games) Key News & Latest Developments
7.24 Xiadele
7.24.1 Xiadele Corporate Summary
7.24.2 Xiadele Business Overview
7.24.3 Xiadele 3D Models Major Product Offerings
7.24.4 Xiadele 3D Models Revenue in Global Market (2020-2025)
7.24.5 Xiadele Key News & Latest Developments
7.25 Qingmo
7.25.1 Qingmo Corporate Summary
7.25.2 Qingmo Business Overview
7.25.3 Qingmo 3D Models Major Product Offerings
7.25.4 Qingmo 3D Models Revenue in Global Market (2020-2025)
7.25.5 Qingmo Key News & Latest Developments
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer
LIST OF TABLES & FIGURES
List of Tables
Table 1. 3D Models Market Opportunities & Trends in Global Market
Table 2. 3D Models Market Drivers in Global Market
Table 3. 3D Models Market Restraints in Global Market
Table 4. Key Players of 3D Models in Global Market
Table 5. Top 3D Models Players in Global Market, Ranking by Revenue (2024)
Table 6. Global 3D Models Revenue by Companies, (US$, Mn), 2020-2025
Table 7. Global 3D Models Revenue Share by Companies, 2020-2025
Table 8. Global Companies 3D Models Product Type
Table 9. List of Global Tier 1 3D Models Companies, Revenue (US$, Mn) in 2024 and Market Share
Table 10. List of Global Tier 2 and Tier 3 3D Models Companies, Revenue (US$, Mn) in 2024 and Market Share
Table 11. Segmentation by Type – Global 3D Models Revenue, (US$, Mn), 2024 & 2032
Table 12. Segmentation by Type - Global 3D Models Revenue (US$, Mn), 2020-2025
Table 13. Segmentation by Type - Global 3D Models Revenue (US$, Mn), 2026-2032
Table 14. Segmentation by Application– Global 3D Models Revenue, (US$, Mn), 2024 & 2032
Table 15. Segmentation by Application - Global 3D Models Revenue, (US$, Mn), 2020-2025
Table 16. Segmentation by Application - Global 3D Models Revenue, (US$, Mn), 2026-2032
Table 17. By Region– Global 3D Models Revenue, (US$, Mn), 2024 & 2032
Table 18. By Region - Global 3D Models Revenue, (US$, Mn), 2020-2025
Table 19. By Region - Global 3D Models Revenue, (US$, Mn), 2026-2032
Table 20. By Country - North America 3D Models Revenue, (US$, Mn), 2020-2025
Table 21. By Country - North America 3D Models Revenue, (US$, Mn), 2026-2032
Table 22. By Country - Europe 3D Models Revenue, (US$, Mn), 2020-2025
Table 23. By Country - Europe 3D Models Revenue, (US$, Mn), 2026-2032
Table 24. By Region - Asia 3D Models Revenue, (US$, Mn), 2020-2025
Table 25. By Region - Asia 3D Models Revenue, (US$, Mn), 2026-2032
Table 26. By Country - South America 3D Models Revenue, (US$, Mn), 2020-2025
Table 27. By Country - South America 3D Models Revenue, (US$, Mn), 2026-2032
Table 28. By Country - Middle East & Africa 3D Models Revenue, (US$, Mn), 2020-2025
Table 29. By Country - Middle East & Africa 3D Models Revenue, (US$, Mn), 2026-2032
Table 30. TurboSquid (Shutterstock) Corporate Summary
Table 31. TurboSquid (Shutterstock) 3D Models Product Offerings
Table 32. TurboSquid (Shutterstock) 3D Models Revenue (US$, Mn) & (2020-2025)
Table 33. TurboSquid (Shutterstock) Key News & Latest Developments
Table 34. Unity Asset Store Corporate Summary
Table 35. Unity Asset Store 3D Models Product Offerings
Table 36. Unity Asset Store 3D Models Revenue (US$, Mn) & (2020-2025)
Table 37. Unity Asset Store Key News & Latest Developments
Table 38. Adobe Stock Corporate Summary
Table 39. Adobe Stock 3D Models Product Offerings
Table 40. Adobe Stock 3D Models Revenue (US$, Mn) & (2020-2025)
Table 41. Adobe Stock Key News & Latest Developments
Table 42. Sketchfab (Epic Games) Corporate Summary
Table 43. Sketchfab (Epic Games) 3D Models Product Offerings
Table 44. Sketchfab (Epic Games) 3D Models Revenue (US$, Mn) & (2020-2025)
Table 45. Sketchfab (Epic Games) Key News & Latest Developments
Table 46. Unreal Marketplace (Epic Games) Corporate Summary
Table 47. Unreal Marketplace (Epic Games) 3D Models Product Offerings
Table 48. Unreal Marketplace (Epic Games) 3D Models Revenue (US$, Mn) & (2020-2025)
Table 49. Unreal Marketplace (Epic Games) Key News & Latest Developments
Table 50. Envato Corporate Summary
Table 51. Envato 3D Models Product Offerings
Table 52. Envato 3D Models Revenue (US$, Mn) & (2020-2025)
Table 53. Envato Key News & Latest Developments
Table 54. CGTrader Corporate Summary
Table 55. CGTrader 3D Models Product Offerings
Table 56. CGTrader 3D Models Revenue (US$, Mn) & (2020-2025)
Table 57. CGTrader Key News & Latest Developments
Table 58. Creative Market Corporate Summary
Table 59. Creative Market 3D Models Product Offerings
Table 60. Creative Market 3D Models Revenue (US$, Mn) & (2020-2025)
Table 61. Creative Market Key News & Latest Developments
Table 62. Crytek Corporate Summary
Table 63. Crytek 3D Models Product Offerings
Table 64. Crytek 3D Models Revenue (US$, Mn) & (2020-2025)
Table 65. Crytek Key News & Latest Developments
Table 66. Mixamo (Adobe) Corporate Summary
Table 67. Mixamo (Adobe) 3D Models Product Offerings
Table 68. Mixamo (Adobe) 3D Models Revenue (US$, Mn) & (2020-2025)
Table 69. Mixamo (Adobe) Key News & Latest Developments
Table 70. Quixel (Epic Games) Corporate Summary
Table 71. Quixel (Epic Games) 3D Models Product Offerings
Table 72. Quixel (Epic Games) 3D Models Revenue (US$, Mn) & (2020-2025)
Table 73. Quixel (Epic Games) Key News & Latest Developments
Table 74. Gumroad Corporate Summary
Table 75. Gumroad 3D Models Product Offerings
Table 76. Gumroad 3D Models Revenue (US$, Mn) & (2020-2025)
Table 77. Gumroad Key News & Latest Developments
Table 78. Hun3D Corporate Summary
Table 79. Hun3D 3D Models Product Offerings
Table 80. Hun3D 3D Models Revenue (US$, Mn) & (2020-2025)
Table 81. Hun3D Key News & Latest Developments
Table 82. CGAxis Corporate Summary
Table 83. CGAxis 3D Models Product Offerings
Table 84. CGAxis 3D Models Revenue (US$, Mn) & (2020-2025)
Table 85. CGAxis Key News & Latest Developments
Table 86. Sheyi Corporate Summary
Table 87. Sheyi 3D Models Product Offerings
Table 88. Sheyi 3D Models Revenue (US$, Mn) & (2020-2025)
Table 89. Sheyi Key News & Latest Developments
Table 90. 3D66 Corporate Summary
Table 91. 3D66 3D Models Product Offerings
Table 92. 3D66 3D Models Revenue (US$, Mn) & (2020-2025)
Table 93. 3D66 Key News & Latest Developments
Table 94. Cubebrush Corporate Summary
Table 95. Cubebrush 3D Models Product Offerings
Table 96. Cubebrush 3D Models Revenue (US$, Mn) & (2020-2025)
Table 97. Cubebrush Key News & Latest Developments
Table 98. Blender Market Corporate Summary
Table 99. Blender Market 3D Models Product Offerings
Table 100. Blender Market 3D Models Revenue (US$, Mn) & (2020-2025)
Table 101. Blender Market Key News & Latest Developments
Table 102. OUMOO Corporate Summary
Table 103. OUMOO 3D Models Product Offerings
Table 104. OUMOO 3D Models Revenue (US$, Mn) & (2020-2025)
Table 105. OUMOO Key News & Latest Developments
Table 106. CGModel Corporate Summary
Table 107. CGModel 3D Models Product Offerings
Table 108. CGModel 3D Models Revenue (US$, Mn) & (2020-2025)
Table 109. CGModel Key News & Latest Developments
Table 110. Fippednormals Corporate Summary
Table 111. Fippednormals 3D Models Product Offerings
Table 112. Fippednormals 3D Models Revenue (US$, Mn) & (2020-2025)
Table 113. Fippednormals Key News & Latest Developments
Table 114. 3DXia Corporate Summary
Table 115. 3DXia 3D Models Product Offerings
Table 116. 3DXia 3D Models Revenue (US$, Mn) & (2020-2025)
Table 117. 3DXia Key News & Latest Developments
Table 118. ArtStation (Epic Games) Corporate Summary
Table 119. ArtStation (Epic Games) 3D Models Product Offerings
Table 120. ArtStation (Epic Games) 3D Models Revenue (US$, Mn) & (2020-2025)
Table 121. ArtStation (Epic Games) Key News & Latest Developments
Table 122. Xiadele Corporate Summary
Table 123. Xiadele 3D Models Product Offerings
Table 124. Xiadele 3D Models Revenue (US$, Mn) & (2020-2025)
Table 125. Xiadele Key News & Latest Developments
Table 126. Qingmo Corporate Summary
Table 127. Qingmo 3D Models Product Offerings
Table 128. Qingmo 3D Models Revenue (US$, Mn) & (2020-2025)
Table 129. Qingmo Key News & Latest Developments
List of Figures
Figure 1. 3D Models Product Picture
Figure 2. 3D Models Segment by Type in 2024
Figure 3. 3D Models Segment by Application in 2024
Figure 4. Global 3D Models Market Overview: 2024
Figure 5. Key Caveats
Figure 6. Global 3D Models Market Size: 2024 VS 2032 (US$, Mn)
Figure 7. Global 3D Models Revenue: 2020-2032 (US$, Mn)
Figure 8. The Top 3 and 5 Players Market Share by 3D Models Revenue in 2024
Figure 9. Segmentation by Type – Global 3D Models Revenue, (US$, Mn), 2024 & 2032
Figure 10. Segmentation by Type - Global 3D Models Revenue Market Share, 2020-2032
Figure 11. Segmentation by Application – Global 3D Models Revenue, (US$, Mn), 2024 & 2032
Figure 12. Segmentation by Application - Global 3D Models Revenue Market Share, 2020-2032
Figure 13. By Region - Global 3D Models Revenue Market Share, 2020-2032
Figure 14. By Country - North America 3D Models Revenue Market Share, 2020-2032
Figure 15. United States 3D Models Revenue, (US$, Mn), 2020-2032
Figure 16. Canada 3D Models Revenue, (US$, Mn), 2020-2032
Figure 17. Mexico 3D Models Revenue, (US$, Mn), 2020-2032
Figure 18. By Country - Europe 3D Models Revenue Market Share, 2020-2032
Figure 19. Germany 3D Models Revenue, (US$, Mn), 2020-2032
Figure 20. France 3D Models Revenue, (US$, Mn), 2020-2032
Figure 21. U.K. 3D Models Revenue, (US$, Mn), 2020-2032
Figure 22. Italy 3D Models Revenue, (US$, Mn), 2020-2032
Figure 23. Russia 3D Models Revenue, (US$, Mn), 2020-2032
Figure 24. Nordic Countries 3D Models Revenue, (US$, Mn), 2020-2032
Figure 25. Benelux 3D Models Revenue, (US$, Mn), 2020-2032
Figure 26. By Region - Asia 3D Models Revenue Market Share, 2020-2032
Figure 27. China 3D Models Revenue, (US$, Mn), 2020-2032
Figure 28. Japan 3D Models Revenue, (US$, Mn), 2020-2032
Figure 29. South Korea 3D Models Revenue, (US$, Mn), 2020-2032
Figure 30. Southeast Asia 3D Models Revenue, (US$, Mn), 2020-2032
Figure 31. India 3D Models Revenue, (US$, Mn), 2020-2032
Figure 32. By Country - South America 3D Models Revenue Market Share, 2020-2032
Figure 33. Brazil 3D Models Revenue, (US$, Mn), 2020-2032
Figure 34. Argentina 3D Models Revenue, (US$, Mn), 2020-2032
Figure 35. By Country - Middle East & Africa 3D Models Revenue Market Share, 2020-2032
Figure 36. Turkey 3D Models Revenue, (US$, Mn), 2020-2032
Figure 37. Israel 3D Models Revenue, (US$, Mn), 2020-2032
Figure 38. Saudi Arabia 3D Models Revenue, (US$, Mn), 2020-2032
Figure 39. UAE 3D Models Revenue, (US$, Mn), 2020-2032
Figure 40. TurboSquid (Shutterstock) 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)
Figure 41. Unity Asset Store 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)
Figure 42. Adobe Stock 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)
Figure 43. Sketchfab (Epic Games) 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)
Figure 44. Unreal Marketplace (Epic Games) 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)
Figure 45. Envato 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)
Figure 46. CGTrader 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)
Figure 47. Creative Market 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)
Figure 48. Crytek 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)
Figure 49. Mixamo (Adobe) 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)
Figure 50. Quixel (Epic Games) 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)
Figure 51. Gumroad 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)
Figure 52. Hun3D 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)
Figure 53. CGAxis 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)
Figure 54. Sheyi 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)
Figure 55. 3D66 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)
Figure 56. Cubebrush 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)
Figure 57. Blender Market 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)
Figure 58. OUMOO 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)
Figure 59. CGModel 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)
Figure 60. Fippednormals 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)
Figure 61. 3DXia 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)
Figure 62. ArtStation (Epic Games) 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)
Figure 63. Xiadele 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)
Figure 64. Qingmo 3D Models Revenue Year Over Year Growth (US$, Mn) & (2020-2025)