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VR Video Content Market, Global Outlook and Forecast 2023-2030

VR Video Content Market, Global Outlook and Forecast 2023-2030

  • Category:ICT & Media
  • Published on : 03 July 2023
  • Pages :69
  • Formats:
  • Report Code:24MRES-7745177
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This report aims to provide a comprehensive presentation of the global market for VR Video Content, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding VR Video Content. This report contains market size and forecasts of VR Video Content in global, including the following market information:
Global VR Video Content Market Revenue, 2018-2023, 2024-2030, ($ millions)
Global top five companies in 2022 (%)
The global VR Video Content market was valued at US$ million in 2022 and is projected to reach US$ million by 2030, at a CAGR of % during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
The U.S. Market is Estimated at $ Million in 2022, While China is to reach $ Million.
Software Segment to Reach $ Million by 2030, with a % CAGR in next six years.
The global key manufacturers of VR Video Content include Blippar, 360 Labs, Matterport, Koncept VR, SubVRsive, Panedia Pty Ltd., WeMakeVR, VIAR (Viar360) and Pixvana Inc., etc. in 2022, the global top five players have a share approximately % in terms of revenue.
We surveyed the VR Video Content companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global VR Video Content Market, by Type, 2018-2023, 2024-2030 ($ millions)
Global VR Video Content Market Segment Percentages, by Type, 2022 (%)
Software
Services
Global VR Video Content Market, by Application, 2018-2023, 2024-2030 ($ millions)
Global VR Video Content Market Segment Percentages, by Application, 2022 (%)
Real Estate
Travel & Hospitality
Media & Entertainment
Healthcare
Retail
Gaming
Automotive
Others
Global VR Video Content Market, By Region and Country, 2018-2023, 2024-2030 ($ Millions)
Global VR Video Content Market Segment Percentages, By Region and Country, 2022 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies VR Video Content revenues in global market, 2018-2023 (estimated), ($ millions)
Key companies VR Video Content revenues share in global market, 2022 (%)
Further, the report presents profiles of competitors in the market, key players include:
Blippar
360 Labs
Matterport
Koncept VR
SubVRsive
Panedia Pty Ltd.
WeMakeVR
VIAR (Viar360)
Pixvana Inc.
Scapic
Outline of Major Chapters:
Chapter 1: Introduces the definition of VR Video Content, market overview.
Chapter 2: Global VR Video Content market size in revenue.
Chapter 3: Detailed analysis of VR Video Content company competitive landscape, revenue and market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales of VR Video Content in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: The main points and conclusions of the report.

TABLE OF CONTENTS

1 Introduction to Research & Analysis Reports
1.1 VR Video Content Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global VR Video Content Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global VR Video Content Overall Market Size
2.1 Global VR Video Content Market Size: 2022 VS 2030
2.2 Global VR Video Content Market Size, Prospects & Forecasts: 2018-2030
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top VR Video Content Players in Global Market
3.2 Top Global VR Video Content Companies Ranked by Revenue
3.3 Global VR Video Content Revenue by Companies
3.4 Top 3 and Top 5 VR Video Content Companies in Global Market, by Revenue in 2022
3.5 Global Companies VR Video Content Product Type
3.6 Tier 1, Tier 2 and Tier 3 VR Video Content Players in Global Market
3.6.1 List of Global Tier 1 VR Video Content Companies
3.6.2 List of Global Tier 2 and Tier 3 VR Video Content Companies
4 Market Sights by Product
4.1 Overview
4.1.1 By Type - Global VR Video Content Market Size Markets, 2022 & 2030
4.1.2 Software
4.1.3 Services
4.2 By Type - Global VR Video Content Revenue & Forecasts
4.2.1 By Type - Global VR Video Content Revenue, 2018-2023
4.2.2 By Type - Global VR Video Content Revenue, 2024-2030
4.2.3 By Type - Global VR Video Content Revenue Market Share, 2018-2030
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global VR Video Content Market Size, 2022 & 2030
5.1.2 Real Estate
5.1.3 Travel & Hospitality
5.1.4 Media & Entertainment
5.1.5 Healthcare
5.1.6 Retail
5.1.7 Gaming
5.1.8 Automotive
5.1.9 Others
5.2 By Application - Global VR Video Content Revenue & Forecasts
5.2.1 By Application - Global VR Video Content Revenue, 2018-2023
5.2.2 By Application - Global VR Video Content Revenue, 2024-2030
5.2.3 By Application - Global VR Video Content Revenue Market Share, 2018-2030
6 Sights by Region
6.1 By Region - Global VR Video Content Market Size, 2022 & 2030
6.2 By Region - Global VR Video Content Revenue & Forecasts
6.2.1 By Region - Global VR Video Content Revenue, 2018-2023
6.2.2 By Region - Global VR Video Content Revenue, 2024-2030
6.2.3 By Region - Global VR Video Content Revenue Market Share, 2018-2030
6.3 North America
6.3.1 By Country - North America VR Video Content Revenue, 2018-2030
6.3.2 US VR Video Content Market Size, 2018-2030
6.3.3 Canada VR Video Content Market Size, 2018-2030
6.3.4 Mexico VR Video Content Market Size, 2018-2030
6.4 Europe
6.4.1 By Country - Europe VR Video Content Revenue, 2018-2030
6.4.2 Germany VR Video Content Market Size, 2018-2030
6.4.3 France VR Video Content Market Size, 2018-2030
6.4.4 U.K. VR Video Content Market Size, 2018-2030
6.4.5 Italy VR Video Content Market Size, 2018-2030
6.4.6 Russia VR Video Content Market Size, 2018-2030
6.4.7 Nordic Countries VR Video Content Market Size, 2018-2030
6.4.8 Benelux VR Video Content Market Size, 2018-2030
6.5 Asia
6.5.1 By Region - Asia VR Video Content Revenue, 2018-2030
6.5.2 China VR Video Content Market Size, 2018-2030
6.5.3 Japan VR Video Content Market Size, 2018-2030
6.5.4 South Korea VR Video Content Market Size, 2018-2030
6.5.5 Southeast Asia VR Video Content Market Size, 2018-2030
6.5.6 India VR Video Content Market Size, 2018-2030
6.6 South America
6.6.1 By Country - South America VR Video Content Revenue, 2018-2030
6.6.2 Brazil VR Video Content Market Size, 2018-2030
6.6.3 Argentina VR Video Content Market Size, 2018-2030
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa VR Video Content Revenue, 2018-2030
6.7.2 Turkey VR Video Content Market Size, 2018-2030
6.7.3 Israel VR Video Content Market Size, 2018-2030
6.7.4 Saudi Arabia VR Video Content Market Size, 2018-2030
6.7.5 UAE VR Video Content Market Size, 2018-2030
7 VR Video Content Companies Profiles
7.1 Blippar
7.1.1 Blippar Company Summary
7.1.2 Blippar Business Overview
7.1.3 Blippar VR Video Content Major Product Offerings
7.1.4 Blippar VR Video Content Revenue in Global Market (2018-2023)
7.1.5 Blippar Key News & Latest Developments
7.2 360 Labs
7.2.1 360 Labs Company Summary
7.2.2 360 Labs Business Overview
7.2.3 360 Labs VR Video Content Major Product Offerings
7.2.4 360 Labs VR Video Content Revenue in Global Market (2018-2023)
7.2.5 360 Labs Key News & Latest Developments
7.3 Matterport
7.3.1 Matterport Company Summary
7.3.2 Matterport Business Overview
7.3.3 Matterport VR Video Content Major Product Offerings
7.3.4 Matterport VR Video Content Revenue in Global Market (2018-2023)
7.3.5 Matterport Key News & Latest Developments
7.4 Koncept VR
7.4.1 Koncept VR Company Summary
7.4.2 Koncept VR Business Overview
7.4.3 Koncept VR VR Video Content Major Product Offerings
7.4.4 Koncept VR VR Video Content Revenue in Global Market (2018-2023)
7.4.5 Koncept VR Key News & Latest Developments
7.5 SubVRsive
7.5.1 SubVRsive Company Summary
7.5.2 SubVRsive Business Overview
7.5.3 SubVRsive VR Video Content Major Product Offerings
7.5.4 SubVRsive VR Video Content Revenue in Global Market (2018-2023)
7.5.5 SubVRsive Key News & Latest Developments
7.6 Panedia Pty Ltd.
7.6.1 Panedia Pty Ltd. Company Summary
7.6.2 Panedia Pty Ltd. Business Overview
7.6.3 Panedia Pty Ltd. VR Video Content Major Product Offerings
7.6.4 Panedia Pty Ltd. VR Video Content Revenue in Global Market (2018-2023)
7.6.5 Panedia Pty Ltd. Key News & Latest Developments
7.7 WeMakeVR
7.7.1 WeMakeVR Company Summary
7.7.2 WeMakeVR Business Overview
7.7.3 WeMakeVR VR Video Content Major Product Offerings
7.7.4 WeMakeVR VR Video Content Revenue in Global Market (2018-2023)
7.7.5 WeMakeVR Key News & Latest Developments
7.8 VIAR (Viar360)
7.8.1 VIAR (Viar360) Company Summary
7.8.2 VIAR (Viar360) Business Overview
7.8.3 VIAR (Viar360) VR Video Content Major Product Offerings
7.8.4 VIAR (Viar360) VR Video Content Revenue in Global Market (2018-2023)
7.8.5 VIAR (Viar360) Key News & Latest Developments
7.9 Pixvana Inc.
7.9.1 Pixvana Inc. Company Summary
7.9.2 Pixvana Inc. Business Overview
7.9.3 Pixvana Inc. VR Video Content Major Product Offerings
7.9.4 Pixvana Inc. VR Video Content Revenue in Global Market (2018-2023)
7.9.5 Pixvana Inc. Key News & Latest Developments
7.10 Scapic
7.10.1 Scapic Company Summary
7.10.2 Scapic Business Overview
7.10.3 Scapic VR Video Content Major Product Offerings
7.10.4 Scapic VR Video Content Revenue in Global Market (2018-2023)
7.10.5 Scapic Key News & Latest Developments
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer

LIST OF TABLES & FIGURES

List of Tables
Table 1. VR Video Content Market Opportunities & Trends in Global Market
Table 2. VR Video Content Market Drivers in Global Market
Table 3. VR Video Content Market Restraints in Global Market
Table 4. Key Players of VR Video Content in Global Market
Table 5. Top VR Video Content Players in Global Market, Ranking by Revenue (2022)
Table 6. Global VR Video Content Revenue by Companies, (US$, Mn), 2018-2023
Table 7. Global VR Video Content Revenue Share by Companies, 2018-2023
Table 8. Global Companies VR Video Content Product Type
Table 9. List of Global Tier 1 VR Video Content Companies, Revenue (US$, Mn) in 2022 and Market Share
Table 10. List of Global Tier 2 and Tier 3 VR Video Content Companies, Revenue (US$, Mn) in 2022 and Market Share
Table 11. By Type ? Global VR Video Content Revenue, (US$, Mn), 2022 & 2030
Table 12. By Type - VR Video Content Revenue in Global (US$, Mn), 2018-2023
Table 13. By Type - VR Video Content Revenue in Global (US$, Mn), 2024-2030
Table 14. By Application ? Global VR Video Content Revenue, (US$, Mn), 2022 & 2030
Table 15. By Application - VR Video Content Revenue in Global (US$, Mn), 2018-2023
Table 16. By Application - VR Video Content Revenue in Global (US$, Mn), 2024-2030
Table 17. By Region ? Global VR Video Content Revenue, (US$, Mn), 2022 & 2030
Table 18. By Region - Global VR Video Content Revenue (US$, Mn), 2018-2023
Table 19. By Region - Global VR Video Content Revenue (US$, Mn), 2024-2030
Table 20. By Country - North America VR Video Content Revenue, (US$, Mn), 2018-2023
Table 21. By Country - North America VR Video Content Revenue, (US$, Mn), 2024-2030
Table 22. By Country - Europe VR Video Content Revenue, (US$, Mn), 2018-2023
Table 23. By Country - Europe VR Video Content Revenue, (US$, Mn), 2024-2030
Table 24. By Region - Asia VR Video Content Revenue, (US$, Mn), 2018-2023
Table 25. By Region - Asia VR Video Content Revenue, (US$, Mn), 2024-2030
Table 26. By Country - South America VR Video Content Revenue, (US$, Mn), 2018-2023
Table 27. By Country - South America VR Video Content Revenue, (US$, Mn), 2024-2030
Table 28. By Country - Middle East & Africa VR Video Content Revenue, (US$, Mn), 2018-2023
Table 29. By Country - Middle East & Africa VR Video Content Revenue, (US$, Mn), 2024-2030
Table 30. Blippar Company Summary
Table 31. Blippar VR Video Content Product Offerings
Table 32. Blippar VR Video Content Revenue (US$, Mn) & (2018-2023)
Table 33. Blippar Key News & Latest Developments
Table 34. 360 Labs Company Summary
Table 35. 360 Labs VR Video Content Product Offerings
Table 36. 360 Labs VR Video Content Revenue (US$, Mn) & (2018-2023)
Table 37. 360 Labs Key News & Latest Developments
Table 38. Matterport Company Summary
Table 39. Matterport VR Video Content Product Offerings
Table 40. Matterport VR Video Content Revenue (US$, Mn) & (2018-2023)
Table 41. Matterport Key News & Latest Developments
Table 42. Koncept VR Company Summary
Table 43. Koncept VR VR Video Content Product Offerings
Table 44. Koncept VR VR Video Content Revenue (US$, Mn) & (2018-2023)
Table 45. Koncept VR Key News & Latest Developments
Table 46. SubVRsive Company Summary
Table 47. SubVRsive VR Video Content Product Offerings
Table 48. SubVRsive VR Video Content Revenue (US$, Mn) & (2018-2023)
Table 49. SubVRsive Key News & Latest Developments
Table 50. Panedia Pty Ltd. Company Summary
Table 51. Panedia Pty Ltd. VR Video Content Product Offerings
Table 52. Panedia Pty Ltd. VR Video Content Revenue (US$, Mn) & (2018-2023)
Table 53. Panedia Pty Ltd. Key News & Latest Developments
Table 54. WeMakeVR Company Summary
Table 55. WeMakeVR VR Video Content Product Offerings
Table 56. WeMakeVR VR Video Content Revenue (US$, Mn) & (2018-2023)
Table 57. WeMakeVR Key News & Latest Developments
Table 58. VIAR (Viar360) Company Summary
Table 59. VIAR (Viar360) VR Video Content Product Offerings
Table 60. VIAR (Viar360) VR Video Content Revenue (US$, Mn) & (2018-2023)
Table 61. VIAR (Viar360) Key News & Latest Developments
Table 62. Pixvana Inc. Company Summary
Table 63. Pixvana Inc. VR Video Content Product Offerings
Table 64. Pixvana Inc. VR Video Content Revenue (US$, Mn) & (2018-2023)
Table 65. Pixvana Inc. Key News & Latest Developments
Table 66. Scapic Company Summary
Table 67. Scapic VR Video Content Product Offerings
Table 68. Scapic VR Video Content Revenue (US$, Mn) & (2018-2023)
Table 69. Scapic Key News & Latest Developments
List of Figures
Figure 1. VR Video Content Segment by Type in 2022
Figure 2. VR Video Content Segment by Application in 2022
Figure 3. Global VR Video Content Market Overview: 2022
Figure 4. Key Caveats
Figure 5. Global VR Video Content Market Size: 2022 VS 2030 (US$, Mn)
Figure 6. Global VR Video Content Revenue, 2018-2030 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by VR Video Content Revenue in 2022
Figure 8. By Type - Global VR Video Content Revenue Market Share, 2018-2030
Figure 9. By Application - Global VR Video Content Revenue Market Share, 2018-2030
Figure 10. By Type - Global VR Video Content Revenue, (US$, Mn), 2022 & 2030
Figure 11. By Type - Global VR Video Content Revenue Market Share, 2018-2030
Figure 12. By Application - Global VR Video Content Revenue, (US$, Mn), 2022 & 2030
Figure 13. By Application - Global VR Video Content Revenue Market Share, 2018-2030
Figure 14. By Region - Global VR Video Content Revenue Market Share, 2018-2030
Figure 15. By Country - North America VR Video Content Revenue Market Share, 2018-2030
Figure 16. US VR Video Content Revenue, (US$, Mn), 2018-2030
Figure 17. Canada VR Video Content Revenue, (US$, Mn), 2018-2030
Figure 18. Mexico VR Video Content Revenue, (US$, Mn), 2018-2030
Figure 19. By Country - Europe VR Video Content Revenue Market Share, 2018-2030
Figure 20. Germany VR Video Content Revenue, (US$, Mn), 2018-2030
Figure 21. France VR Video Content Revenue, (US$, Mn), 2018-2030
Figure 22. U.K. VR Video Content Revenue, (US$, Mn), 2018-2030
Figure 23. Italy VR Video Content Revenue, (US$, Mn), 2018-2030
Figure 24. Russia VR Video Content Revenue, (US$, Mn), 2018-2030
Figure 25. Nordic Countries VR Video Content Revenue, (US$, Mn), 2018-2030
Figure 26. Benelux VR Video Content Revenue, (US$, Mn), 2018-2030
Figure 27. By Region - Asia VR Video Content Revenue Market Share, 2018-2030
Figure 28. China VR Video Content Revenue, (US$, Mn), 2018-2030
Figure 29. Japan VR Video Content Revenue, (US$, Mn), 2018-2030
Figure 30. South Korea VR Video Content Revenue, (US$, Mn), 2018-2030
Figure 31. Southeast Asia VR Video Content Revenue, (US$, Mn), 2018-2030
Figure 32. India VR Video Content Revenue, (US$, Mn), 2018-2030
Figure 33. By Country - South America VR Video Content Revenue Market Share, 2018-2030
Figure 34. Brazil VR Video Content Revenue, (US$, Mn), 2018-2030
Figure 35. Argentina VR Video Content Revenue, (US$, Mn), 2018-2030
Figure 36. By Country - Middle East & Africa VR Video Content Revenue Market Share, 2018-2030
Figure 37. Turkey VR Video Content Revenue, (US$, Mn), 2018-2030
Figure 38. Israel VR Video Content Revenue, (US$, Mn), 2018-2030
Figure 39. Saudi Arabia VR Video Content Revenue, (US$, Mn), 2018-2030
Figure 40. UAE VR Video Content Revenue, (US$, Mn), 2018-2030
Figure 41. Blippar VR Video Content Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 42. 360 Labs VR Video Content Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 43. Matterport VR Video Content Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 44. Koncept VR VR Video Content Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 45. SubVRsive VR Video Content Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 46. Panedia Pty Ltd. VR Video Content Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 47. WeMakeVR VR Video Content Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 48. VIAR (Viar360) VR Video Content Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 49. Pixvana Inc. VR Video Content Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 50. Scapic VR Video Content Revenue Year Over Year Growth (US$, Mn) & (2018-2023)

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