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VR and AR Whole Machine Design Solutions Market, Global Outlook and Forecast 2023-2029

VR and AR Whole Machine Design Solutions Market, Global Outlook and Forecast 2023-2029

  • Category:ICT & Media
  • Published on : 20 June 2023
  • Pages :62
  • Formats:
  • Report Code:24MRES-7726377
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This report aims to provide a comprehensive presentation of the global market for VR and AR Whole Machine Design Solutions, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding VR and AR Whole Machine Design Solutions. This report contains market size and forecasts of VR and AR Whole Machine Design Solutions in global, including the following market information:
Global VR and AR Whole Machine Design Solutions Market Revenue, 2018-2023, 2024-2029, ($ millions)
Global top five companies in 2022 (%)
The global VR and AR Whole Machine Design Solutions market was valued at US$ million in 2022 and is projected to reach US$ million by 2029, at a CAGR of % during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
The U.S. Market is Estimated at $ Million in 2022, While China is to reach $ Million.
VR Whole Machine Design Segment to Reach $ Million by 2029, with a % CAGR in next six years.
The global key manufacturers of VR and AR Whole Machine Design Solutions include Meta, Microsoft, Google, Apple, Sony, Pico Interactive, HTC Corporation and Optinvent, etc. in 2022, the global top five players have a share approximately % in terms of revenue.
MARKET MONITOR GLOBAL, INC (MMG) has surveyed the VR and AR Whole Machine Design Solutions companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global VR and AR Whole Machine Design Solutions Market, by Type, 2018-2023, 2024-2029 ($ millions)
Global VR and AR Whole Machine Design Solutions Market Segment Percentages, by Type, 2022 (%)
VR Whole Machine Design
AR Whole Machine Design
Global VR and AR Whole Machine Design Solutions Market, by Application, 2018-2023, 2024-2029 ($ millions)
Global VR and AR Whole Machine Design Solutions Market Segment Percentages, by Application, 2022 (%)
Manufacturing
Medical
Game
Retail
Others
Global VR and AR Whole Machine Design Solutions Market, By Region and Country, 2018-2023, 2024-2029 ($ Millions)
Global VR and AR Whole Machine Design Solutions Market Segment Percentages, By Region and Country, 2022 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies VR and AR Whole Machine Design Solutions revenues in global market, 2018-2023 (estimated), ($ millions)
Key companies VR and AR Whole Machine Design Solutions revenues share in global market, 2022 (%)
Further, the report presents profiles of competitors in the market, key players include:
Meta
Microsoft
Google
Apple
Sony
Pico Interactive
HTC Corporation
Optinvent
Outline of Major Chapters:
Chapter 1: Introduces the definition of VR and AR Whole Machine Design Solutions, market overview.
Chapter 2: Global VR and AR Whole Machine Design Solutions market size in revenue.
Chapter 3: Detailed analysis of VR and AR Whole Machine Design Solutions company competitive landscape, revenue and market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales of VR and AR Whole Machine Design Solutions in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: The main points and conclusions of the report.

TABLE OF CONTENTS

1 Introduction to Research & Analysis Reports
1.1 VR and AR Whole Machine Design Solutions Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global VR and AR Whole Machine Design Solutions Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global VR and AR Whole Machine Design Solutions Overall Market Size
2.1 Global VR and AR Whole Machine Design Solutions Market Size: 2022 VS 2029
2.2 Global VR and AR Whole Machine Design Solutions Market Size, Prospects & Forecasts: 2018-2029
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top VR and AR Whole Machine Design Solutions Players in Global Market
3.2 Top Global VR and AR Whole Machine Design Solutions Companies Ranked by Revenue
3.3 Global VR and AR Whole Machine Design Solutions Revenue by Companies
3.4 Top 3 and Top 5 VR and AR Whole Machine Design Solutions Companies in Global Market, by Revenue in 2022
3.5 Global Companies VR and AR Whole Machine Design Solutions Product Type
3.6 Tier 1, Tier 2 and Tier 3 VR and AR Whole Machine Design Solutions Players in Global Market
3.6.1 List of Global Tier 1 VR and AR Whole Machine Design Solutions Companies
3.6.2 List of Global Tier 2 and Tier 3 VR and AR Whole Machine Design Solutions Companies
4 Market Sights by Product
4.1 Overview
4.1.1 By Type - Global VR and AR Whole Machine Design Solutions Market Size Markets, 2022 & 2029
4.1.2 VR Whole Machine Design
4.1.3 AR Whole Machine Design
4.2 By Type - Global VR and AR Whole Machine Design Solutions Revenue & Forecasts
4.2.1 By Type - Global VR and AR Whole Machine Design Solutions Revenue, 2018-2023
4.2.2 By Type - Global VR and AR Whole Machine Design Solutions Revenue, 2024-2029
4.2.3 By Type - Global VR and AR Whole Machine Design Solutions Revenue Market Share, 2018-2029
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global VR and AR Whole Machine Design Solutions Market Size, 2022 & 2029
5.1.2 Manufacturing
5.1.3 Medical
5.1.4 Game
5.1.5 Retail
5.1.6 Others
5.2 By Application - Global VR and AR Whole Machine Design Solutions Revenue & Forecasts
5.2.1 By Application - Global VR and AR Whole Machine Design Solutions Revenue, 2018-2023
5.2.2 By Application - Global VR and AR Whole Machine Design Solutions Revenue, 2024-2029
5.2.3 By Application - Global VR and AR Whole Machine Design Solutions Revenue Market Share, 2018-2029
6 Sights by Region
6.1 By Region - Global VR and AR Whole Machine Design Solutions Market Size, 2022 & 2029
6.2 By Region - Global VR and AR Whole Machine Design Solutions Revenue & Forecasts
6.2.1 By Region - Global VR and AR Whole Machine Design Solutions Revenue, 2018-2023
6.2.2 By Region - Global VR and AR Whole Machine Design Solutions Revenue, 2024-2029
6.2.3 By Region - Global VR and AR Whole Machine Design Solutions Revenue Market Share, 2018-2029
6.3 North America
6.3.1 By Country - North America VR and AR Whole Machine Design Solutions Revenue, 2018-2029
6.3.2 US VR and AR Whole Machine Design Solutions Market Size, 2018-2029
6.3.3 Canada VR and AR Whole Machine Design Solutions Market Size, 2018-2029
6.3.4 Mexico VR and AR Whole Machine Design Solutions Market Size, 2018-2029
6.4 Europe
6.4.1 By Country - Europe VR and AR Whole Machine Design Solutions Revenue, 2018-2029
6.4.2 Germany VR and AR Whole Machine Design Solutions Market Size, 2018-2029
6.4.3 France VR and AR Whole Machine Design Solutions Market Size, 2018-2029
6.4.4 U.K. VR and AR Whole Machine Design Solutions Market Size, 2018-2029
6.4.5 Italy VR and AR Whole Machine Design Solutions Market Size, 2018-2029
6.4.6 Russia VR and AR Whole Machine Design Solutions Market Size, 2018-2029
6.4.7 Nordic Countries VR and AR Whole Machine Design Solutions Market Size, 2018-2029
6.4.8 Benelux VR and AR Whole Machine Design Solutions Market Size, 2018-2029
6.5 Asia
6.5.1 By Region - Asia VR and AR Whole Machine Design Solutions Revenue, 2018-2029
6.5.2 China VR and AR Whole Machine Design Solutions Market Size, 2018-2029
6.5.3 Japan VR and AR Whole Machine Design Solutions Market Size, 2018-2029
6.5.4 South Korea VR and AR Whole Machine Design Solutions Market Size, 2018-2029
6.5.5 Southeast Asia VR and AR Whole Machine Design Solutions Market Size, 2018-2029
6.5.6 India VR and AR Whole Machine Design Solutions Market Size, 2018-2029
6.6 South America
6.6.1 By Country - South America VR and AR Whole Machine Design Solutions Revenue, 2018-2029
6.6.2 Brazil VR and AR Whole Machine Design Solutions Market Size, 2018-2029
6.6.3 Argentina VR and AR Whole Machine Design Solutions Market Size, 2018-2029
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa VR and AR Whole Machine Design Solutions Revenue, 2018-2029
6.7.2 Turkey VR and AR Whole Machine Design Solutions Market Size, 2018-2029
6.7.3 Israel VR and AR Whole Machine Design Solutions Market Size, 2018-2029
6.7.4 Saudi Arabia VR and AR Whole Machine Design Solutions Market Size, 2018-2029
6.7.5 UAE VR and AR Whole Machine Design Solutions Market Size, 2018-2029
7 VR and AR Whole Machine Design Solutions Companies Profiles
7.1 Meta
7.1.1 Meta Company Summary
7.1.2 Meta Business Overview
7.1.3 Meta VR and AR Whole Machine Design Solutions Major Product Offerings
7.1.4 Meta VR and AR Whole Machine Design Solutions Revenue in Global Market (2018-2023)
7.1.5 Meta Key News & Latest Developments
7.2 Microsoft
7.2.1 Microsoft Company Summary
7.2.2 Microsoft Business Overview
7.2.3 Microsoft VR and AR Whole Machine Design Solutions Major Product Offerings
7.2.4 Microsoft VR and AR Whole Machine Design Solutions Revenue in Global Market (2018-2023)
7.2.5 Microsoft Key News & Latest Developments
7.3 Google
7.3.1 Google Company Summary
7.3.2 Google Business Overview
7.3.3 Google VR and AR Whole Machine Design Solutions Major Product Offerings
7.3.4 Google VR and AR Whole Machine Design Solutions Revenue in Global Market (2018-2023)
7.3.5 Google Key News & Latest Developments
7.4 Apple
7.4.1 Apple Company Summary
7.4.2 Apple Business Overview
7.4.3 Apple VR and AR Whole Machine Design Solutions Major Product Offerings
7.4.4 Apple VR and AR Whole Machine Design Solutions Revenue in Global Market (2018-2023)
7.4.5 Apple Key News & Latest Developments
7.5 Sony
7.5.1 Sony Company Summary
7.5.2 Sony Business Overview
7.5.3 Sony VR and AR Whole Machine Design Solutions Major Product Offerings
7.5.4 Sony VR and AR Whole Machine Design Solutions Revenue in Global Market (2018-2023)
7.5.5 Sony Key News & Latest Developments
7.6 Pico Interactive
7.6.1 Pico Interactive Company Summary
7.6.2 Pico Interactive Business Overview
7.6.3 Pico Interactive VR and AR Whole Machine Design Solutions Major Product Offerings
7.6.4 Pico Interactive VR and AR Whole Machine Design Solutions Revenue in Global Market (2018-2023)
7.6.5 Pico Interactive Key News & Latest Developments
7.7 HTC Corporation
7.7.1 HTC Corporation Company Summary
7.7.2 HTC Corporation Business Overview
7.7.3 HTC Corporation VR and AR Whole Machine Design Solutions Major Product Offerings
7.7.4 HTC Corporation VR and AR Whole Machine Design Solutions Revenue in Global Market (2018-2023)
7.7.5 HTC Corporation Key News & Latest Developments
7.8 Optinvent
7.8.1 Optinvent Company Summary
7.8.2 Optinvent Business Overview
7.8.3 Optinvent VR and AR Whole Machine Design Solutions Major Product Offerings
7.8.4 Optinvent VR and AR Whole Machine Design Solutions Revenue in Global Market (2018-2023)
7.8.5 Optinvent Key News & Latest Developments
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer

LIST OF TABLES & FIGURES

List of Tables
Table 1. VR and AR Whole Machine Design Solutions Market Opportunities & Trends in Global Market
Table 2. VR and AR Whole Machine Design Solutions Market Drivers in Global Market
Table 3. VR and AR Whole Machine Design Solutions Market Restraints in Global Market
Table 4. Key Players of VR and AR Whole Machine Design Solutions in Global Market
Table 5. Top VR and AR Whole Machine Design Solutions Players in Global Market, Ranking by Revenue (2022)
Table 6. Global VR and AR Whole Machine Design Solutions Revenue by Companies, (US$, Mn), 2018-2023
Table 7. Global VR and AR Whole Machine Design Solutions Revenue Share by Companies, 2018-2023
Table 8. Global Companies VR and AR Whole Machine Design Solutions Product Type
Table 9. List of Global Tier 1 VR and AR Whole Machine Design Solutions Companies, Revenue (US$, Mn) in 2022 and Market Share
Table 10. List of Global Tier 2 and Tier 3 VR and AR Whole Machine Design Solutions Companies, Revenue (US$, Mn) in 2022 and Market Share
Table 11. By Type ? Global VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2022 & 2029
Table 12. By Type - VR and AR Whole Machine Design Solutions Revenue in Global (US$, Mn), 2018-2023
Table 13. By Type - VR and AR Whole Machine Design Solutions Revenue in Global (US$, Mn), 2024-2029
Table 14. By Application ? Global VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2022 & 2029
Table 15. By Application - VR and AR Whole Machine Design Solutions Revenue in Global (US$, Mn), 2018-2023
Table 16. By Application - VR and AR Whole Machine Design Solutions Revenue in Global (US$, Mn), 2024-2029
Table 17. By Region ? Global VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2022 & 2029
Table 18. By Region - Global VR and AR Whole Machine Design Solutions Revenue (US$, Mn), 2018-2023
Table 19. By Region - Global VR and AR Whole Machine Design Solutions Revenue (US$, Mn), 2024-2029
Table 20. By Country - North America VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2023
Table 21. By Country - North America VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2024-2029
Table 22. By Country - Europe VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2023
Table 23. By Country - Europe VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2024-2029
Table 24. By Region - Asia VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2023
Table 25. By Region - Asia VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2024-2029
Table 26. By Country - South America VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2023
Table 27. By Country - South America VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2024-2029
Table 28. By Country - Middle East & Africa VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2023
Table 29. By Country - Middle East & Africa VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2024-2029
Table 30. Meta Company Summary
Table 31. Meta VR and AR Whole Machine Design Solutions Product Offerings
Table 32. Meta VR and AR Whole Machine Design Solutions Revenue (US$, Mn) & (2018-2023)
Table 33. Meta Key News & Latest Developments
Table 34. Microsoft Company Summary
Table 35. Microsoft VR and AR Whole Machine Design Solutions Product Offerings
Table 36. Microsoft VR and AR Whole Machine Design Solutions Revenue (US$, Mn) & (2018-2023)
Table 37. Microsoft Key News & Latest Developments
Table 38. Google Company Summary
Table 39. Google VR and AR Whole Machine Design Solutions Product Offerings
Table 40. Google VR and AR Whole Machine Design Solutions Revenue (US$, Mn) & (2018-2023)
Table 41. Google Key News & Latest Developments
Table 42. Apple Company Summary
Table 43. Apple VR and AR Whole Machine Design Solutions Product Offerings
Table 44. Apple VR and AR Whole Machine Design Solutions Revenue (US$, Mn) & (2018-2023)
Table 45. Apple Key News & Latest Developments
Table 46. Sony Company Summary
Table 47. Sony VR and AR Whole Machine Design Solutions Product Offerings
Table 48. Sony VR and AR Whole Machine Design Solutions Revenue (US$, Mn) & (2018-2023)
Table 49. Sony Key News & Latest Developments
Table 50. Pico Interactive Company Summary
Table 51. Pico Interactive VR and AR Whole Machine Design Solutions Product Offerings
Table 52. Pico Interactive VR and AR Whole Machine Design Solutions Revenue (US$, Mn) & (2018-2023)
Table 53. Pico Interactive Key News & Latest Developments
Table 54. HTC Corporation Company Summary
Table 55. HTC Corporation VR and AR Whole Machine Design Solutions Product Offerings
Table 56. HTC Corporation VR and AR Whole Machine Design Solutions Revenue (US$, Mn) & (2018-2023)
Table 57. HTC Corporation Key News & Latest Developments
Table 58. Optinvent Company Summary
Table 59. Optinvent VR and AR Whole Machine Design Solutions Product Offerings
Table 60. Optinvent VR and AR Whole Machine Design Solutions Revenue (US$, Mn) & (2018-2023)
Table 61. Optinvent Key News & Latest Developments
List of Figures
Figure 1. VR and AR Whole Machine Design Solutions Segment by Type in 2022
Figure 2. VR and AR Whole Machine Design Solutions Segment by Application in 2022
Figure 3. Global VR and AR Whole Machine Design Solutions Market Overview: 2022
Figure 4. Key Caveats
Figure 5. Global VR and AR Whole Machine Design Solutions Market Size: 2022 VS 2029 (US$, Mn)
Figure 6. Global VR and AR Whole Machine Design Solutions Revenue, 2018-2029 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by VR and AR Whole Machine Design Solutions Revenue in 2022
Figure 8. By Type - Global VR and AR Whole Machine Design Solutions Revenue Market Share, 2018-2029
Figure 9. By Application - Global VR and AR Whole Machine Design Solutions Revenue Market Share, 2018-2029
Figure 10. By Type - Global VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2022 & 2029
Figure 11. By Type - Global VR and AR Whole Machine Design Solutions Revenue Market Share, 2018-2029
Figure 12. By Application - Global VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2022 & 2029
Figure 13. By Application - Global VR and AR Whole Machine Design Solutions Revenue Market Share, 2018-2029
Figure 14. By Region - Global VR and AR Whole Machine Design Solutions Revenue Market Share, 2018-2029
Figure 15. By Country - North America VR and AR Whole Machine Design Solutions Revenue Market Share, 2018-2029
Figure 16. US VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2029
Figure 17. Canada VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2029
Figure 18. Mexico VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2029
Figure 19. By Country - Europe VR and AR Whole Machine Design Solutions Revenue Market Share, 2018-2029
Figure 20. Germany VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2029
Figure 21. France VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2029
Figure 22. U.K. VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2029
Figure 23. Italy VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2029
Figure 24. Russia VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2029
Figure 25. Nordic Countries VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2029
Figure 26. Benelux VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2029
Figure 27. By Region - Asia VR and AR Whole Machine Design Solutions Revenue Market Share, 2018-2029
Figure 28. China VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2029
Figure 29. Japan VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2029
Figure 30. South Korea VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2029
Figure 31. Southeast Asia VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2029
Figure 32. India VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2029
Figure 33. By Country - South America VR and AR Whole Machine Design Solutions Revenue Market Share, 2018-2029
Figure 34. Brazil VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2029
Figure 35. Argentina VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2029
Figure 36. By Country - Middle East & Africa VR and AR Whole Machine Design Solutions Revenue Market Share, 2018-2029
Figure 37. Turkey VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2029
Figure 38. Israel VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2029
Figure 39. Saudi Arabia VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2029
Figure 40. UAE VR and AR Whole Machine Design Solutions Revenue, (US$, Mn), 2018-2029
Figure 41. Meta VR and AR Whole Machine Design Solutions Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 42. Microsoft VR and AR Whole Machine Design Solutions Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 43. Google VR and AR Whole Machine Design Solutions Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 44. Apple VR and AR Whole Machine Design Solutions Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 45. Sony VR and AR Whole Machine Design Solutions Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 46. Pico Interactive VR and AR Whole Machine Design Solutions Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 47. HTC Corporation VR and AR Whole Machine Design Solutions Revenue Year Over Year Growth (US$, Mn) & (2018-2023)
Figure 48. Optinvent VR and AR Whole Machine Design Solutions Revenue Year Over Year Growth (US$, Mn) & (2018-2023)

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